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AI Insights · Timothy · July 2021

Top 5 Stickman Games on Android in Ireland Q2 2021

Explore the performance of the top 5 Stickman games on Android in Ireland during Q2 2021, including trends in downloads, revenue, and active users.

Top 5 Stickman Games on Android in Ireland Q2 2021

During the second quarter of 2021, the top 5 Stickman games on the Android platform in Ireland exhibited varied performance metrics in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the trends of these popular games.

Stick War: Legacy experienced fluctuations across all key metrics. Weekly revenue saw a peak of approximately $197 in late April, but then declined to around $67 by early June, before rising again to $163 at the end of June. Weekly downloads showed a downward trend, starting from 546 in late March and dropping to 234 by the end of June. Similarly, weekly active users decreased from 1.4K in late March to 805 by the end of June.

Draw a Stickman: EPIC 2 had relatively stable weekly revenue, with minor fluctuations, peaking at $39 in mid-June. Weekly downloads were consistent, ranging between 140 and 258, with a small increase towards the end of the quarter. Weekly active users remained stable, fluctuating between 299 and 442, ending the quarter at 351.

The Archers 2: Stickman Game saw a modest increase in weekly revenue, peaking at $26 at the end of May. Weekly downloads exhibited a significant upward trend, starting from 66 in late March and reaching 174 by mid-June, before slightly declining to 133 by the end of June. Weekly active users showed a positive trend, increasing from 321 in late March to 470 by the end of June.

Stick Dynasty displayed stable but low weekly revenue, generally hovering around $8 to $11. Weekly downloads started at 111 in late March but dropped significantly to 18 by mid-June, with a slight recovery to 31 by the end of June. Weekly active users followed a similar declining pattern, starting from 174 in late March and decreasing to 55 by the end of June.

Stick Battle: War of Legions had a varied performance. Weekly revenue spiked at $73 in mid-May but was generally low, with multiple weeks showing minimal or no revenue. Weekly downloads fluctuated, starting at 98 in late March and ending at 43 by the end of June. Weekly active users saw a decline from 142 in late March to 70 by the end of June.

For more detailed insights and trends, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021